Having one or two people who are very well trained in a certain stat related to resource production is also nice, so you don’t necessarily have to worry about them. Personally, I’ve got a few different dwellers with high luck and endurance for exploration, a few with high charisma for reproduction, and I always like to know who is armed with a weapon. Still, you’ll want to at least know a handful of them so you can get important tasks done without fumbling through the list of dwellers. Ideally, you’d like to know what each one of your individual vault dwellers are good at, but that’s not always going to be the case. It may be a small amount of energy compared to your overall, but you only get a small amount of dwellers to assign to non-resource jobs without going under the line, so it’s important you can use all of them and not waste extras on powering vacant rooms. Each room you have is going to use electricity, so there’s no need having enough living quarters to fit 100 dwellers when you’ve only got 50.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |